Here’s a video from 2015 showing the advantages of letting the GPU do some of the heavy lifting.
Youtubers are disappointed with Ryzen. They expected it to crush Intel in every single benchmark, and I had hoped that it would too. What was I thinking?
The problem that AMD has is that a lot of people seem think that you can get a baby faster if you just add more women.
I’ve been watching a lot of indie coders do a lot of single loop coding, which obviously will not scale across several cores. They are obsessed with avoiding L1/L2 cache misses, which is fine, but at the same time, they rarely talk about multi-threading. Some of the benchmarks I have seen leaves the CPU at 30% utilization across all cores, which means that there’s a lot of untapped potential.
Games with lots of autonomous and complex entities should scale quite well as – if the coder is not spending all his time on organizing his data in a way that makes little sense on a multi-core system, and is willing to shed the dogma that threads are bad.
I am not replacing my 3770K though. I was very tempted to get something that could substantially increase compilation times, but I spend <1% on compilations, so even a massive improvement in compilations would not really improve my productivity overall. And I am not thrilled on having to buy new RAM once again…